Game Crashes Between Water Hazard and Black Mesa East
1) After downing the helicopter and jumping the dam, there is a loading transition to chapter Black Mesa East (I think). The game crashes during this transition. The error is "900/eli_01_to_02 - trigger_transition: UTIL_SetModel: not precached: *137" 2) I don't know how to give you enough info to reproduce this. 3) Headset: Valve Index. System Specs: OS: Win10 (10.0 build 19045) CPU: AMD Ryzen 5 5600X Memory: 32GB GPU: NVIDIA GeForce RTX 3080TI, DirectX 12 Steam/Game version: App ID: 658920 Build ID: 13037541 4) Here is a paste of what I think the relevant lines are from the .dmp produced by the game: 216(163.368986): 900/eli_01_to_02 - trigger_transition: UTIL_SetModel: not precached: *137 215(163.248770): CModelLoader::Map_IsValid: No such map 'maps/hlvr/d1_eli_02.bsp' 214(163.243567): CModelLoader::Map_IsValid: No such map 'maps/hlvr/d1_canals_13.bsp' 213(163.239852): AI node graph maps/graphs/d1_eli_01.ain is out of date (map version changed) 212(163.239844): Map version 576 211(163.239836): Got version 37 210(163.239827): Passed first ver check 209(163.239813): Checking version 208(163.239541): Step 1 loading 207(163.239519): Loading AI graph 206(163.228558): Set Gravity 600.0 (0.250 tolerance) 205(163.225688): execing skill.cfg 204(163.225159): execing skill_manifest.cfg 203(163.224404): ERROR: couldn't open. 202(163.223857): Loading game from //MOD/save/d1_eli_01.HL1... 201(162.984157): material "models/props_lab/noicon" not found. 200(162.984093): props_lab/teleportbulkeli.mdl : 199(162.668823): Spawn Server: d1_eli_01: [canals_trans_13_eli] 198(162.663211): Don't know how to save model for physics object (class "hlvr_playerhand") 197(162.663160): Don't know how to save model for physics object (class "hlvr_playerhand") 196(162.660596): Server saving VR player 195(162.660465): ---- Host_Changelevel ---- 5) Things I have tried: verifying game files, uninstalling/reinstalling hl2:vr. Any help you could provide would be appreciated!
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